Geometry:
Section 1
Sharpen the Basics for Geometry Success
The Master List of Legal Reasons for Geometry

1. The Feeling of Power (a short story to get you thinking, imagine a world where no one can do simple arithmetic, save one)
2. THE MENTAL MATH POWER ZONE (the very best mental math tricks around)
3. The Pillars of Power (an intense multiplication refresher) Print Version
4. The Ultimate Test of Fraction Prowess (interactive fraction challenge guaranteed to give an intellectual high)
5. The 1998 Challenge (order of operations like you've never seen before)
6. The Equation Solving Test of Skill and the "Hidden Foo Foo Find" (solve linear equations and color the hidden picture as you find the answer/color codes)
7. The Crystalline Computer Virus "Fred" (graphing lines using slopes and intercepts)
8. Creating "Graceful Networks."
9. The Master List of Legal Reasons for Geometry

Section 2
Geometry "Talk and Logic"
The Master List of Legal Reasons for Geometry

36 Humorous Proof Methods
(If you've ever wrestled with proof, read these "alternate" methods for proof solving. You may find yourself laughing at math yet!)

1. Rotate Polly Pirrahna
2. Union and Intersection an explanation
3. An "Intersection" problem. (The Three Neighbors Who Didn't Talk)
4. Welcome to "VENN WORLD". (This world is made exclusively of unions and intersections.)
5. (An addictingly fun game of logic creation)

Section 3
Lines and angles everywhere...but where fore art thou Romeo?

1. The Master List of Legal Reasons for Geometry
2. Find Your Slope Mate (This many player game involves finding your slope mate faster than the rest.)
3. Make an Origami Goose

Section 4
"Mirror mirror on the wall...What a cool reflection!"
The Master List of Legal Reasons for Geometry

1. Escher Like Tessellation Showcase (See some of the cool creations our people have produced using the isometries of reflection.)
2. Make a Reflector Alien

Section 5
Prove it to me baby.
The Master List of Legal Reasons for Geometry

Section 6
If you build it SYMMETRICALLY, they will come.

1. The Centroid (use java sketchpad to explore the intersection of the medians of the sides of any triangle)

Section 7
Said the needle to the fly, "My PERIMETER is more than all your AREA."

1. Area of a Parallelogram
Learn how the formula for the area of a parallelogram was discovered by cutting paper.
2. Area of a Triangle
Learn how the formula for the area of a triangle can be explained by some twistin and turnin.
3. Area of a Trapezoid
A bit more twistin and we will get the area of a trapezoid.
4. Finding Areas of Irregular Figures
5. Area vs. Perimeter Part 1

6. Area vs. Perimeter Part 2

7. The Great Algebra Rectangle
8. Pythagoras was a real Unique (explore the history behind the Pythagorean Theorem and find out how "school" got started)
9. Customizable Pythagorean Theorem Problems
10. The Ultimate Pythagorean Theorem Test (answer all 9 problems correctly to reach the passworded treasure) Printable Version

Section 8
Break out the glasses...here come the 3-D figures.

Section 9
Skin vs. Guts...a messy story which must be told!

1. Zig and Grizelda Walk Through a Hole in a Piece of Paper ( the story of how it all began)
2. Walking Through a Hole in a Piece of Paper ( Here is an activity that will really get you understanding what area is all about. The results will amaze you.)
3. Create elevations for an Old School House
4. Construct a Rectangular Prism
5. Construct an Irregular Hexagonal Prism
6. Construct a Cylinder
7. Construct a Right Square Pyramid
8. Construct a TRUNCATED Right Square Pyramid
9. Construct a Right Cone
10. Construct a Net for a ROOF GABLE
11. The Great Tennis Ball Container Debate!!

Section 10
Build a City
(Geometry in Architecture)

1. Introduction
2. Architectural Slide Show (a tour of the basic and not so basic polyhedral shapes in action)
3. SIM CITY (A game that will forever change your perspective.)
4. Pick a Zone / Pick a Building (If you zone it and electrify it and run a road to it, they will come!)
5. Preliminary Sketches (visual brainstorming, keep the good stuff)
6. Top View and Floor Plan
7. Front and Back Elevations
8. Left Side and Right Side Elevations
9. Design the Building Parts Nets
10. Find the Surface area and Volume of Each Net Part
11. Transfer Nets / Decorate Them / Build Them
12. Put the Parts Together to Make Your Building
13. Final Touches and Landscaping
14. PHOTO ALBUM

Section 11
Sometimes INDIRECTLY is the best way to get the POINT proven.

Section 12
That thing beautiful, smart, girls do called TRIG...watch out

1. The Legend of Soh-Cah-Toa Mental Princess (this is an overview of the longer legend for those of you in a hurry)
2. The Tree of Mysteries (test your knowledge of trig ratios by exploring this interactive tree)
3. Printable Trigonometric Ratios Test

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